I led a team of designers and developers. We work across desktop, mobile, VR and AR. My role as Creative Director was part product manager, product designer, user researcher and evangelist. Our products included:
Prospect, a desktop and virtual reality app that allowed people to convert, store, organize and review standard 3d models.
Scope, a web, mobile and virtual reality app that allowed people to upload, organize, view and share 360 images and renderings.
I was also responsible for marketing content including images, video, demos, tutorials, trailers and more.